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Unity 3D Sorted ASSET Pack Crack
Asset referencers: Unity now fully supports using UnityEngine.ReferencePreviewDependencyPropertyAttribute on GUID-based asset references (asset id, guid, content location, asset path or URL). This allows the asset referencer to successfully parse GUIDs directly into the AssetReference object directly. Previously, Unity only supported GUIDs in the full path of a file or directory path.
GI: The new asset manager style is now applied to the project window when opening an asset management window. Fixed a zoom issue where the click area of the asset management window was too large (1089842)
GI: The tab layout of the asset management window now automatically switches to shadowed state when there is no selection present. The tabs can be reordered by the user and the active tab bar item can be hidden / displayed. Fixed signs of windows style leakage. Fixed bugs of a missing theme tab header icon and inconsistencies when the user changes the layout of the tab layout (1080860)
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